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⌨️ Greg’s Karabiner.ts Mods

This TS package contains Karabiner.ts recipes for QMK-like layers (namely: hold-tap and mod-tap) with powerful QMK features: permissive-hold, chordal hold, and hold on key press. This package builds upon these layers to provide the first turn-key solution for home row mods that works almost like on a QMK keyboard, i.e., it’s good.

Additional features:

🔧 Home row mods tutorial

This section provides a step-by-step guide to installing home row mods on your mac. I wrote it, so that it can be followed even if you are not a tech person. You need to have basic familiarity with the command-line and have node and gh installed.

  1. Install Karabiner.

  2. Install Karabiner.ts.

    1. Open a terminal and in your home directory run npx create-karabiner-config@latest. This will create a karabiner-config directory.
  3. Plug in Greg Mods to your karabiner-config.

    1. Change directory to karabiner-config.

    2. Add karabiner.ts-greg-mods to package.json:

      {
        "name": "karabiner-config",
        "description": "karabiner config in karabiner.ts",
        "scripts": {
          "build": "tsx src/index.ts",
          "update": "npm update karabiner.ts"
        },
        "devDependencies": {
          "@types/node": "^20",
          "karabiner.ts": "latest",
          "karabiner.ts-greg-mods": "latest",
          "tsx": "^4",
          "typescript": "^5"
        }
      }
    3. Run npm install.

  4. Configure HRM by adding them to the Karabiner.ts config in src/index.ts:

    import { rule, writeToProfile } from "karabiner.ts";
    import { hrm } from "karabiner.ts-greg-mods";
    
    writeToProfile("Default profile", [
      rule("Home row mods").manipulators(
        hrm(
          new Map([
            ["a", "l⌃"],
            ["s", "l⌘"],
            ["d", "l⇧"],
            ["f", "l⌥"],
            ["k", "r⇧"],
            ["l", "r⌘"],
            [";", "r⌃"],
          ]),
        ).build(),
      ),
    ]);
  5. Install the new Karabiner.ts config in Karabiner with npm run build.

⚡️ Requirements

📦 Installation

From source

  1. Clone the repository next to your Karabiner.ts project: gh repo clone gregorias/karabiner.ts-greg-mods.
  2. Install and build the repository with npm install and npm run build.
  3. Add the repository as a dependency to your K.ts project (package.json): "karabiner.ts-greg-mods": "file:../karabiner.ts-greg-mods",.

From NPM

  1. Add the dependency with npm install karabiner.ts-greg-mods.

  2. Import the mods in your karabiner.ts config:

    import { hrm } from "karabiner.ts-greg-mods";

Configuration

Warning

If your hold-tap keys lose character during fast typing with rolls, increase to_if_held_down_threshold_milliseconds (400 should be large enough). You may be witnessing a bug in Karabiner.

🚀 Usage

Hold-tap layer

The hold-tap layer is a modified K.ts layer that mimics QMK hold-tap behavior. In addition to the default, hold-on-key-press decision mode, you can also use permissive-hold and the slow-mode (wait for the tapping term to elapse).

If you don’t activate the hold, e.g., you quickly roll over two keys during writing, this layer replays the layer and the other key. With this layer, you don’t lose your keystrokes during simple roll overs.

Example hold-tap configuration

// A symbols layer activated with ␣.
let symbolsLayer: Rule = holdTapLayer("␣")
  // Allow having ⇧ and ⇪ on for the layer key.
  .optionalModifiers(["⇧", "⇪"])
  // Use permissive-hold logic for actuating the following manipulators.
  // I don’t want to activate the layer just when I quickly roll over with
  // a ␣.
  .permissiveHoldManipulators(
    // …
    // Some manipulators that trigger with any modifier, but transform
    // to the function key on ⇧.
    map("m", ["⇧"]).to("f1"),
    map("m", [], "any").to("1"),
    map(",", ["⇧"]).to("f2"),
    map(",", [], "any").to("2"),
    map(".", ["⇧"]).to("f3"),
    map(".", [], "any").to("3"),
    // ...
  )
  // I don’t roll over on these keys, so use the more aggressive strategy.
  .holdOnOtherKeyPressManipulators([map("[").to("-"), map("]").to("=")])
  // For any key not defined above, we’ll replay them.
  // If we don’t define a key in manipulators or echo keys, they get lost.
  .echoKeys(...allKeys)
  // How long to wait before activating the manipulators for certain.
  // Important for permissive-hold and slow manipulators.
  .tappingTerm(120 /*ms*/)
  .description("Symbols layer");

You can define sub-layers like so:

  // Trigger the sub-layer on press and hold.
  .holdOnOtherKeyPressManipulators([
    // Necessary: https://github.com/evan-liu/karabiner.ts/issues/171.
    map("l⇧").to(toSetVar("shift-mode", 1))
             .toAfterKeyUp(toSetVar("shift-mode", 0)),
    map("k")
      .to(toSetVar("shift-mode", 1))
      .toAfterKeyUp(toSetVar("shift-mode", 0)),
      // If we just rolled over the keys, replay them.
      .toIfAlone("␣")
      .toIfAlone("k")
  ])
  .permissiveHoldManipulators(
    ...withCondition(ifVar("shift-mode"))([
      // …
      map("m").to("!"),
      map(",").to("@"),
      map(".").to("# ),
      // …
    ]) as BasicManipulator[],
    // …
    map("m").to("1"),
    // …

Hold-tap limitations

The ability to replay keys doesn’t come for free. If you don’t want to lose the layer key during writing, you need to define any keys it might roll over with either as a manipulator or as an echo key. I just provide a list of all keys on my keyboard as echo keys.

Permissive-hold manipulators don’t work well with triple key roll over.

Mod-tap

A mod-tap key is a dual-function key that acts as a normal key when tapped but becomes a modifier when held down. The modTap mod turns a key into a mod-tap key.

The mod-tap builder supports two main modes:

  • Non-permissive: The modifier is only activated after the tappingTerm has elapsed. This is safer against accidental triggers during fast typing but can feel less responsive.
  • Permissive: The modifier is activated as soon as another key is pressed, making it feel more immediate. However, this can sometimes lead to unintended modifier activation during quick key rolls.

This recipe lets you set up bare-bones HRM with modifier chaining. It’s further described in my blog post.

Example mod-tap configuration

const simpleHrm: BasicManipulator[] = [
  ...modTap().from(["a", "s"]).modifiers(toKey("l⌃", "l⌘")).build(),
  ...modTap().from(["s", "a"]).modifiers(toKey("l⌃", "l⌘")).build(),
  ...modTap().from("a").modifiers(toKey("l⌃")).build(),
  ...modTap().from("s").modifiers(toKey("l⌘")).build(),
];

Home row mods

hrm is a turn-key solution for configuring home row mods that utilizes the features of the hold-tap layer. It provides quite snappy experience as it is responsive with permissive-hold and chordal-hold strategies (both optional) while also not losing keys during accidental roll overs (mostly).

Example HRM configuration

const leftHandKeys = ["q" /*…*/, , "b"];
const rightHandKeys = ["y" /*…*/, , "/"];
let hrmRule: Manipulator[] = hrm(
  new Map([
    ["a", "l⌃"],
    ["s", "l⌘"],
    ["d", "l⇧"],
    ["f", "l⌥"],
    ["j", "r⇧"],
    ["k", "r⇧"],
    ["l", "r⌘"],
    [";", "r⌃"],
  ]),
)
  .lazy(true)
  .holdTapStrategy("permissive-hold")
  .chordalHold(true)
  // Some overrides for modded keys:
  .smartManipulators(
    "l⌃",
    map("h").to("⌫"),
    // In Chrome, L⌃ + I/O navigate history.
    map("i").to("→", "l⌘").condition(ifApp("Chrome")),
    map("o").to("←", "l⌘").condition(ifApp("Chrome")),
    // L⌃ + N/P navigate dropdowns.
    map("n").to("↓").condition(unlessKitty),
    map("p").to("↑").condition(unlessKitty),
  )
  .smartManipulators(
    "⌃",
    // ⌃W deletes a word.
    map("w").to("⌫", "l⌥").condition(unlessKitty),
  )
  .smartManipulators("l⌥", ...commaPeriodMoveChromeTabs)
  // I press this combo a lot nad it’s hard to roll over it, so use a more
  // responsive strategy.
  .keys("l⌥", ["w", "q"], "hold-on-other-key-press")
  .simultaneousThreshold(90)
  .tappingTerm(110)
  .build();

HRM limitations

  • Same limitations as in the hold-tap layer.
  • You can’t chain modifiers, e.g., you can’t press and hold l⌃ and then press and hold l⌘. You must press two modifiers simultaneously to have them available.
  • Key replaying doesn’t work with modified keys. It is technically feasible, but I figured that such a capability is not worth additional rules.

Caps WORD

Caps WORD reference at QMK.

Caps WORD example configuration

let capsWordRule: Rule = capsWord()
  .toggle(map("c", "Hyper").build()[0]) // ✦+C
  .build();

// Also deactivate Caps WORD with ␣ in the symbols layer and other keys in
// there.
let symbolsLayer = holdTapLayer("␣")
  .allowAnyModifiers()
  .onAlone(disableCapsWordEvents)
  .permissiveHoldManipulators(
    map("s", [], ["⇪"]).to("[").to(disableCapsWordEvents),
    map("x", [], ["⇪"]).to("]").to(disableCapsWordEvents),
  );
// …

Caps WORD limitations

  • Caps WORD turns-on ⇪ when active. Your other manipulators should take that into account.

🔗 See also

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QMK-like layers and mods for Karabiner.

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