Releases: gpujs/gpu.js
Releases · gpujs/gpu.js
Release list
Immortal
Constants now have support for the same argument types as function arguments.
So now, in addition to integers and decimals, we support
For WebGL2:
- Array
- GPU Input (a flat array that is treated like a 2 or 3 dimensional array)
- HTMLImage
- HTMLImageArray
- Texture
For WebGL1:
- Array
- GPU Input (a flat array that is treated like a 2 or 3 dimensional array)
- HTMLImage
- Texture
For CPU Fallback:
- Array
- GPU Input (a flat array that is treated like a 2 or 3 dimensional array)
- HTMLImage
- HTMLImageArray
Ty @enviziion for assisting us, and welcome to the team!
maintenance release
1.6.2 Merge branch 'develop'
maintenance release
1.6.1 Merge branch 'develop'
Added `destroy` method and tests
For WebGL memory and context cleanup.
maintenance release
1.5.5 bump version number
maintenance release
1.5.4 Closes #350 - Add Float32Array support on CPU fallback
maintenance release
1.5.3 bump version number
maintenance release
1.5.2 bump version number
maintenance release
1.5.1 bump version number
maintenance release
1.5.0 Fix unit test, and bump release numbers
