Releases: Wind-Development/WindSpigot
Release list
WindSpigot 2.1.4
This update fixes:
- Issues with ghost entities (#132)
- Worlds loaded by plugins used the wrong entity tracker type (4cf6160)
- Below normal mob spawn rates (#133)
- Explosion animation setting would still show particles when disabled (4081371)
- Some discrepancies from vanilla world gen (#135)
- Removed "stop-decoding-itemstack-on-place" and "item-dirty-ticks" options (don't have too much use and can cause issues) (#136)
This update adds:
- Optimized Network Queue (Credit to SportPaper) (#127)
- Configurable tab spam limits (Credit to PandaSpigot - fixes disconnect.spam on newer clients) (#138)
- Switch to ThreadLocalRandom - (Quicker random number generation) (#135)
Thank you kalibrieren and FirephoenixX02 for the contributions!
WindSpigot 2.1.3
Its been a few years, but I've recently had more time to work on coding projects again! It is recommended to regenerate your windspigot.yml and knockback.yml files.
This update fixes:
- Incompatability with ProtocolLib 5.3.0+
- Default knockback profile misconfiguration (Please regenerate your knockback.yml file)
- Issues with colored signs
- Arrow sound playing at the wrong location
- Potential server crash if worlds are unloaded asynchronously by plugins
This update adds:
- Backport of the modern server tick loop
- More knockback profiles
- Rework of async pathfinding to be more efficient
- More config options including fishing rod speed and disabling weather changes
This update changes:
- Safer config defaults for plugin compatability ("stop-decoding-itemstack-on-place" defaults to false)
- Updated some dependencies Note: This release is no longer compatible with Java 8
WindSpigot 2.1.2 Hotfix
This update temporarily fixes some bugs in the previous release until v2.1.3 is released. Make sure to regenerate your knockback.yml.
WindSpigot 2.1.2
This update fixes:
- Incompatibilities with WildStacker
- Issues with knockback profiles
This update adds:
- An optimization for parallel worlds
- Optimized hoppers (Credits to FlamePaper)
- Removal of unused dependencies
- Naming of the statistics thread
- Async entity pathsearching (can handle thousands of entities easily)
- Tick limiter for entities (this limits the time entity ticking can take and ensures stable TPS)
- Updated dependencies
- Knockback presets
- New knockback configuration options
- MSPT display in the TPS command
- Some changes from upstream NachoSpigot (including lag compensated knockback and channel listener api)
This update changes:
- The default WindSpigot config settings
WindSpigot 2.1.1
This update fixes:
- Statistics starting twice on server reloads
This update adds:
- Configuration for disabling the display of player ips in console when they join
- Fast randoms, this improves entity and chunk gen performance via a faster random generator
- An optimization for parallel worlds
This update changes:
- Async hit detection, we use the instant interaction setting already in NachoSpigot instead of the previous one
WindSpigot 2.1.0
This update fixes:
- Improper synchronization on cross world teleports
- Errors with the faster cannon tracker
- Explosion calculations
- Spaces between console messages
- Deadlocks on async console command sends
- The entity portal teleportation registry
- The "/version" command
- Errors in console with the HolographicDisplays plugin
This update adds:
- Async knockback (based on this)
- Async hit detection (based on this)
- A customizable ping command
- Statistics
- Configurable disabling of mob spawning based on TPS
- Optimized default configs
- Configuration for NachoSpigot's async TNT
- Customizable hit delay
- Customizable potion speed
- An optimization patch from SportPaper
- Some changes from upstream NachoSpigot
- Configuration for displaying player ips in console when they join
This update changes:
- The FlamePaper pearl passthrough config location (moved to windspigot.yml from paper.yml)
Please regenerate windspigot.yml!
WindSpigot 2.0.1
This update fixes a small bug where a message was colored wrong and adds more info to the /tps command.
WindSpigot 2.0.0
This release adds parallel world ticking which ticks each world on a separate thread. This is configurable.
WindSpigot 1.3
This update fixes a bug where entities without AI can't move when AI is disabled.