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Releases: Wind-Development/WindSpigot

WindSpigot 2.1.4

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@windcolor-dev windcolor-dev released this 20 Jul 23:27
6f27030

This update fixes:

  • Issues with ghost entities (#132)
  • Worlds loaded by plugins used the wrong entity tracker type (4cf6160)
  • Below normal mob spawn rates (#133)
  • Explosion animation setting would still show particles when disabled (4081371)
  • Some discrepancies from vanilla world gen (#135)
  • Removed "stop-decoding-itemstack-on-place" and "item-dirty-ticks" options (don't have too much use and can cause issues) (#136)

This update adds:

  • Optimized Network Queue (Credit to SportPaper) (#127)
  • Configurable tab spam limits (Credit to PandaSpigot - fixes disconnect.spam on newer clients) (#138)
  • Switch to ThreadLocalRandom - (Quicker random number generation) (#135)

Thank you kalibrieren and FirephoenixX02 for the contributions!

WindSpigot 2.1.3

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@windcolor-dev windcolor-dev released this 23 May 19:08

Its been a few years, but I've recently had more time to work on coding projects again! It is recommended to regenerate your windspigot.yml and knockback.yml files.

This update fixes:

  • Incompatability with ProtocolLib 5.3.0+
  • Default knockback profile misconfiguration (Please regenerate your knockback.yml file)
  • Issues with colored signs
  • Arrow sound playing at the wrong location
  • Potential server crash if worlds are unloaded asynchronously by plugins

This update adds:

  • Backport of the modern server tick loop
  • More knockback profiles
  • Rework of async pathfinding to be more efficient
  • More config options including fishing rod speed and disabling weather changes

This update changes:

  • Safer config defaults for plugin compatability ("stop-decoding-itemstack-on-place" defaults to false)
  • Updated some dependencies Note: This release is no longer compatible with Java 8

WindSpigot 2.1.2 Hotfix

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@windcolor-dev windcolor-dev released this 24 May 16:45

This update temporarily fixes some bugs in the previous release until v2.1.3 is released. Make sure to regenerate your knockback.yml.

WindSpigot 2.1.2

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@windcolor-dev windcolor-dev released this 18 May 01:50

This update fixes:

  • Incompatibilities with WildStacker
  • Issues with knockback profiles

This update adds:

  • An optimization for parallel worlds
  • Optimized hoppers (Credits to FlamePaper)
  • Removal of unused dependencies
  • Naming of the statistics thread
  • Async entity pathsearching (can handle thousands of entities easily)
  • Tick limiter for entities (this limits the time entity ticking can take and ensures stable TPS)
  • Updated dependencies
  • Knockback presets
  • New knockback configuration options
  • MSPT display in the TPS command
  • Some changes from upstream NachoSpigot (including lag compensated knockback and channel listener api)

This update changes:

  • The default WindSpigot config settings

WindSpigot 2.1.1

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@windcolor-dev windcolor-dev released this 23 Apr 02:10

This update fixes:

  • Statistics starting twice on server reloads

This update adds:

  • Configuration for disabling the display of player ips in console when they join
  • Fast randoms, this improves entity and chunk gen performance via a faster random generator
  • An optimization for parallel worlds

This update changes:

  • Async hit detection, we use the instant interaction setting already in NachoSpigot instead of the previous one

WindSpigot 2.1.0

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@windcolor-dev windcolor-dev released this 15 Apr 03:42

This update fixes:

  • Improper synchronization on cross world teleports
  • Errors with the faster cannon tracker
  • Explosion calculations
  • Spaces between console messages
  • Deadlocks on async console command sends
  • The entity portal teleportation registry
  • The "/version" command
  • Errors in console with the HolographicDisplays plugin

This update adds:

  • Async knockback (based on this)
  • Async hit detection (based on this)
  • A customizable ping command
  • Statistics
  • Configurable disabling of mob spawning based on TPS
  • Optimized default configs
  • Configuration for NachoSpigot's async TNT
  • Customizable hit delay
  • Customizable potion speed
  • An optimization patch from SportPaper
  • Some changes from upstream NachoSpigot
  • Configuration for displaying player ips in console when they join

This update changes:

  • The FlamePaper pearl passthrough config location (moved to windspigot.yml from paper.yml)

Please regenerate windspigot.yml!

WindSpigot 2.0.1

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@windcolor-dev windcolor-dev released this 21 Mar 02:57

This update fixes a small bug where a message was colored wrong and adds more info to the /tps command.

WindSpigot 2.0.0

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@windcolor-dev windcolor-dev released this 20 Mar 23:35

This release adds parallel world ticking which ticks each world on a separate thread. This is configurable.

WindSpigot 1.3

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@windcolor-dev windcolor-dev released this 11 Mar 03:53

This update fixes a bug where entities without AI can't move when AI is disabled.