A turn-based archery duelling game built in 48 hours for Gamedev.js Jam 2023 (theme: Time). Two players take turns drawing and firing arrows. Timing your shot determines its power and trajectory, and every second counts.
The "Time" theme is baked directly into the core mechanic, how long you hold to draw your bow directly affects your shot. Hold too short and the arrow drops; hold too long and you've wasted your turn. Every decision is a race against the clock.
Built for the web using Cocos Creator 3.x and TypeScript, playable directly in browser.
- Take turns against your opponent
- Hold to draw your bow — the longer you hold, the more power behind the shot
- Release to fire
- Land your arrow on the opponent to win the round
- Time your shots — hesitation is its own punishment
- Engine: Cocos Creator 3.x
- Language: TypeScript
- Platform: Web (browser)
- Jam: Gamedev.js Jam 2023
- Install Cocos Creator 3.x
- Open Cocos Dashboard → Open Project → select this folder
- Hit Preview to run in browser, or Build → Web Mobile/Desktop to export
MIT