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D&D 5e / 2024 Interactive Quick Reference

A modern, interactive quick reference sheet for Dungeons & Dragons 5th Edition, supporting both the 2014 and 2024 rulesets.

Built on crobi/dnd5e-quickref with a revamped TypeScript architecture, offline PWA support, and a rich feature set for players and DMs.

Live Demonatsumeaoii.github.io/dnd5e-quickref


Features

Core

  • Dual Ruleset Support — Switch between 2014 and 2024 rules instantly
  • Offline PWA — Service Worker caches everything for full offline use
  • Customization — Linking, Favorites, Notes (with import/export), and Themes
  • Deep Linking — Share specific rules directly via URL

Technical

  • Modern Stack — Built with Vite 6 + TypeScript 5.7
  • Performance — LightningCSS optimizations + zero runtime dependencies
  • Accessibility — Full keyboard support, screen reader optimized, reduced motion

Tech Stack

Layer Technology
Build Vite 6
Language TypeScript 5.7 (strict)
CSS Vanilla CSS + LightningCSS
Icons Game-icons.net (WebP images)
Hosting GitHub Pages (static)

Getting Started

Prerequisites

  • Node.js 22+ and npm (required for development and building).
  • A modern web browser (Edge, Chrome, Firefox, Safari).
  • Git (optional, for cloning the repository).

Development

  1. Clone the repository:

    git clone https://github.com/natsumeaoii/dnd5e-quickref.git
    cd dnd5e-quickref
  2. Install dependencies:

    npm install
  3. Start the development server:

    npm run dev

    Vite opens the app automatically at http://localhost:5173/. File changes trigger hot-reload.

Production Build

  1. Build the project:

    npm run build

    npm runs prebuild first, which syncs the app version from CHANGELOG.md, copies the changelog into public/, updates service-worker cache version metadata, then type-checks with tsc --noEmit and produces an optimized bundle in dist/.

    For release version changes, update the top semantic-version heading in CHANGELOG.md, then run:

    npm run sync-version

    sync-version also keeps the root package-lock metadata aligned.

  2. Preview the build locally:

    npm run preview

    Serves dist/ on a local HTTP server for final verification before deployment.

Static Hosting (XAMPP / Apache / Nginx)

For environments without Node.js:

  1. Build the project using npm run build, or download a release artifact.
  2. Copy the contents of dist/ (not src/) to your web server's public directory (e.g. C:/xampp/htdocs/dnd5e).
  3. Open the corresponding URL (e.g. http://localhost/dnd5e).

Note: The app must be served over HTTP/HTTPS. Opening via file:// will not work due to browser security restrictions on ES modules and Service Workers.


npm Scripts

Script Command Description
dev vite Start the Vite dev server with HMR
sync-version node scripts/prebuild.js Sync version from CHANGELOG.md to package.json, package-lock.json, src/config.ts, public/sw.js, and copy CHANGELOG.md to public/
prebuild npm run sync-version Automatic version/changelog sync before npm run build
build tsc --noEmit && vite build Type-check then produce production bundle in dist/; npm runs prebuild first
preview vite preview Serve the production build locally
type-check tsc --noEmit Run TypeScript type-checking without emitting
lint eslint "src/**/*.ts" Lint TypeScript files via ESLint
lint:css stylelint "src/**/*.css" Lint CSS files via Stylelint
audit:data node scripts/audit-data.js Validate rule data mirrors, icon mappings, optional markers, environment tags, and bullet/table shapes
test vitest run Run the Vitest test suite once

npm run build can mutate tracked version/changelog files through prebuild. Check git status after release builds.


Project Structure
dnd5e-quickref/
├── index.html               # Main HTML entry point (Vite root)
├── package.json              # Node metadata, scripts, dependencies
├── vite.config.ts            # Vite build configuration
├── tsconfig.json             # TypeScript compiler options
├── eslint.config.js          # ESLint flat config (typescript-eslint)
│
├── src/                      # TypeScript source (modern layer)
│   ├── main.ts               # Application bootstrap & initialization
│   ├── error-handler.ts      # Global error boundary module
│   ├── config.ts             # Centralized configuration constants
│   ├── types.ts              # Shared TypeScript interfaces
│   ├── css/
│   │   ├── quickref.css      # Main application styles
│   │   └── icons.css         # Icon sprite definitions
│   ├── services/             # Business logic & infrastructure
│   │   ├── DataService.ts    # Rule data fetching, caching, & validation
│   │   ├── DBService.ts      # IndexedDB wrapper for notes storage
│   │   ├── UserDataService.ts# Import/export notes (GZIP, Web Share API)
│   │   ├── SettingsService.ts# Settings persistence (localStorage)
│   │   ├── PersistenceService.ts # Session state persistence
│   │   ├── SyncService.ts    # Cross-tab sync via BroadcastChannel
│   │   ├── KeyboardShortcutsService.ts # Keyboard shortcut handling
│   │   ├── GamepadService.ts # Gamepad input support
│   │   ├── OnboardingService.ts # First-visit guided tour
│   │   ├── A11yService.ts    # Accessibility helpers
│   │   ├── WakeLockService.ts# Screen Wake Lock API
│   │   ├── ErrorService.ts   # Structured error logging
│   │   ├── PerformanceOptimizer.ts # Performance helpers
│   │   ├── ServiceWorkerMessenger.ts # SW communication bridge
│   │   └── DOMProvider.ts    # Cached DOM element references
│   ├── state/
│   │   └── StateManager.ts   # Pub/sub event bus for app state
│   ├── ui/                   # Presentation layer
│   │   ├── UIController.ts   # Top-level UI orchestration
│   │   ├── ViewRenderer.ts   # Section & item rendering
│   │   ├── WindowManager.ts  # Popup lifecycle (open/close/minimize/resize)
│   │   ├── PopupFactory.ts   # Popup DOM construction
│   │   ├── TemplateService.ts# HTML template cloning & population
│   │   └── DragDropManager.ts# Drag-and-drop for favorites reordering
│   └── utils/
│       └── Utils.ts          # Shared utilities & Trusted Types policy
│
├── js/                       # Legacy JavaScript layer
│   ├── quickref.js           # Legacy entry point (still bundled)
│   ├── data/                 # Rule data JSON files
│   │   ├── data_*.json       # 2014 ruleset (6 categories)
│   │   └── 2024_data_*.json  # 2024 ruleset (6 categories)
│   └── modules/              # Legacy JS modules
│       ├── Config.js
│       ├── DataService.js
│       ├── Services.js
│       ├── StateManager.js
│       ├── UIComponents.js
│       └── Utils.js
│
├── css/                      # Legacy CSS (consumed by legacy JS layer)
│   ├── quickref.css
│   └── icons.css
│
├── public/                   # Static assets (copied verbatim to dist/)
│   ├── sw.js                 # Service Worker (cache-first strategy)
│   ├── manifest.json         # PWA manifest
│   ├── 404.html              # Custom 404 page
│   ├── 404.js                # Custom 404 redirect/theme helper
│   ├── favicon.ico
│   ├── img/                  # Icons & rule images (WebP, PNG, SVG)
│   ├── themes/
│   │   ├── themes.json       # Theme registry
│   │   ├── sepia.css
│   │   ├── high-contrast.css
│   │   ├── nord.css
│   │   ├── cyberpunk.css
│   │   └── steampunk.css
│   └── js/data/              # (Mirrors js/data/ in public for SW pre-caching)
│
├── config/                   # Linter configurations
│   ├── .eslintrc.json        # Legacy ESLint config (superseded by root flat config)
│   ├── .eslintignore
│   ├── .stylelintrc.json     # Stylelint config
│   └── .stylelintignore
│
├── scripts/                  # Build & automation scripts
│   ├── prebuild.js           # Version sync: changelog, package metadata, config, and service worker
│   └── audit-data.js         # Rule data mirror/schema/icon audit
│   └── build.js              # Legacy build script (not wired to npm scripts)
│
├── .github/workflows/
│   └── deploy.yml            # GitHub Actions: build → deploy to GitHub Pages
│
├── CHANGELOG.md              # Version history (Keep a Changelog format)
├── LICENSE.md                # MIT License
└── dist/                     # Build output (gitignored)

Architecture Notes

The codebase has a dual-layer architecture:

  • Modern layer (src/): TypeScript modules processed by Vite. This is the primary application code. Entry point is src/main.ts, loaded via <script type="module"> in index.html.
  • Legacy layer (js/, css/): The original vanilla JavaScript from the upstream crobi/dnd5e-quickref project. The js/data/ directory contains the rule data JSON files consumed by both layers. The JS modules in js/modules/ are bundled via the legacy js/quickref.js entry point.

Data flows through a service-oriented architecture:

  1. DataService fetches and caches JSON rule data from js/data/
  2. StateManager provides a pub/sub event bus
  3. UIController orchestrates the presentation layer
  4. ViewRenderer renders sections and items from the data
  5. WindowManager manages the popup lifecycle

Customization

Adding Custom Rules (JSON)

Rules are stored in js/data/. To add your own:

  1. Open js/data/data_*.json (2014) or js/data/2024_data_*.json (2024). If you are editing built-in shipped data, mirror the same change in public/js/data/.

  2. Insert a JSON object into the array:

    {
        "title": "My Custom Rule**",
        "optional": "Homebrew rule",
        "icon": "magicswirl",
        "subtitle": "Short card subtitle",
        "reference": "PHB p. 123",
        "description": "One sentence shown near the top of the popup.",
        "summary": "A concise quick-reference ruling for the popup summary box.",
        "bullets": [
            {
                "type": "paragraph",
                "content": "Use paragraph bullets for short explanatory text."
            },
            {
                "type": "list",
                "items": [
                    "Use list bullets for compact rule steps.",
                    "Limited inline markup such as <b>bold</b> and <i>italic</i> is supported."
                ]
            },
            {
                "type": "table",
                "headers": ["Case", "Result"],
                "rows": [["Example", "Outcome"]]
            }
        ]
    }
  • optional: Controls visibility.
    • "Standard rule" — Always shown.
    • "Optional rule" — Hidden unless "Show Optional Rules" is enabled in Settings.
    • "Homebrew rule" — Hidden unless "Show Homebrew Rules" is enabled in Settings.
  • icon: Corresponds to an image filename in public/img/ (without extension).
  • title markers: Use one trailing * for optional rules and two trailing ** for homebrew rules.
  • bullets: Supports paragraph, list, and table objects. Keep rule text concise and source-backed.

Adding Custom Themes

  1. Create a CSS file in public/themes/ (e.g. my-theme.css).
  2. Override CSS custom properties. See public/themes/sepia.css for an example.
  3. Register the theme in public/themes/themes.json:
    {
      "id": "my-theme",
      "displayName": "My Custom Theme"
    }
  4. Reload — the new theme appears in the Settings dropdown.

Deployment

GitHub Pages (Automated)

Pushing to master triggers the GitHub Actions workflow (.github/workflows/deploy.yml):

  1. Checks out the repository.
  2. Sets up Node.js (version read from package.json engines field).
  3. Runs npm ci and npm run build.
  4. Deploys dist/ to GitHub Pages.

Manual Deployment

Run npm run build and upload the dist/ directory to any static hosting provider (Netlify, Vercel, Cloudflare Pages, S3, etc.). The app uses relative paths (base: './' in Vite config), so it works in any subdirectory.


FAQ

How do I install this as an App (PWA)?
  • Android (Chrome): Menu (⋮) → "Install App" or "Add to Home Screen".
  • iOS (Safari): Share button → "Add to Home Screen".
  • Desktop (Chrome/Edge): Click the Install icon in the address bar.
How do I switch between 2014 and 2024 rules?

Open Settings (bottom of the page) → toggle "Use 2024 Rules". The app reloads with the new dataset.

Why does the app still show the old version after update?

The Service Worker caches aggressively for offline support. To force an update:

  • PC: Ctrl + Shift + R (Windows) or Cmd + Shift + R (Mac).
  • Mobile: Settings → Privacy → Clear Browsing Data (Cached Images and Files).
  • Advanced: DevTools (F12) → Application → Service Workers → "Unregister", then reload.
Can I backup and restore my notes?

Yes. Notes are stored in your browser's IndexedDB.

  • Export: Settings → "Export Notes" → save the .json.gz file.
  • Import: Settings → "Import Notes" → select the backup. Notes merge; duplicates overwrite by ID.
  • Limits: Max 500 notes, 10 KB per note, 5 MB per import file.
What keyboard shortcuts are available?

Press ? (or click the floating ? button on desktop) to open the shortcuts panel. Available shortcuts:

Shortcut Action
? Toggle keyboard shortcuts panel
Esc Close topmost popup
Ctrl+W Close all popups
Ctrl+E Expand/collapse all sections
Ctrl+P Toggle print mode
T Scroll to top
← → Navigate between items in a section
↑ ↓ Navigate between sections
Enter / Space Activate focused item

Shortcuts are disabled while typing in inputs, textareas, or select fields.

Does the app support gamepad navigation?

Yes. Connect any standard gamepad — the app auto-detects it via the Gamepad API.

  • Left stick — Navigate between items (X axis) and sections (Y axis).
  • A button (button 0) — Activate the focused item.
How does deep linking work?

Each rule popup has a link icon (🔗) in its header. Clicking it copies a URL containing the rule title as a hash parameter. When someone opens that URL, the app scrolls to the matching section and opens the popup automatically.

How do favorites work?

Click the star (★) on any rule item to add it to your Favorites section (appears at the top of the page). Favorites are stored in localStorage and persist across sessions. You can drag and drop favorites to reorder them.

How do I change the theme or enable dark mode?

Open Settings → use the Color Theme dropdown (Original, Sepia, High Contrast, Nord, Cyberpunk, Steampunk) and the Dark Mode toggle. Both persist in localStorage. See the Adding Custom Themes section to create your own.

What does "Display Density" do?

Settings → Display Density adjusts the spacing and sizing of rule items. Options: Compact, Normal (default), Comfortable. Useful for different screen sizes or personal preference.

What does "Keep Screen On" do?

Enabling Keep Screen On in Settings uses the Screen Wake Lock API to prevent your device's screen from dimming or locking while the app is visible. Useful during game sessions. The lock is automatically released when the tab loses visibility and re-acquired when it becomes visible again. Not all browsers support this API.

How do I use print mode?

Press Ctrl+P or use the print button. Print mode expands all sections and hides interactive UI (popups, FABs, settings) so the page prints cleanly. Press Ctrl+P again to exit print mode.

Does the app sync across tabs?

Yes. The app uses BroadcastChannel to synchronize settings changes (theme, ruleset, etc.) across open tabs in the same browser. Changes made in one tab are reflected instantly in others, provided both tabs are running the same app version.


Contributing

Quick Start

git clone https://github.com/natsumeaoii/dnd5e-quickref.git
cd dnd5e-quickref
npm install
npm run dev

Code Quality

  • TypeScript: Strict mode enabled. Run npm run type-check before committing.
  • ESLint: Flat config in eslint.config.js. Enforces consistent-type-imports, no-eval, eqeqeq, and no-console (except warn/error/info).
  • Stylelint: CSS linting via npm run lint:css using config in config/.stylelintrc.json.
  • Vitest: Focused regression tests for services, state, utilities, data guardrails, and runtime behavior.

Conventions

  • TypeScript source lives in src/. Do not add new .js files to js/modules/.
  • Rule data (JSON) lives in js/data/. Each category has paired files: data_<category>.json (2014) and 2024_data_<category>.json (2024).
  • Public data mirrors live in public/js/data/; keep mirrors identical when editing shipped rules.
  • Static assets belong in public/. Vite copies them to dist/ verbatim.
  • Version is single-sourced from CHANGELOG.md. The sync-version script propagates it to package.json and src/config.ts, then copies the changelog to public/CHANGELOG.md.

Testing

Note: This project uses Vitest for unit testing core logic (services, utilities, state handlers).

  • Run tests once: npm run test
  • Run tests in watch mode: npx vitest

Known Limitations & Pitfalls

  • Test coverage is incomplete: Vitest coverage is focused on core state, services, utilities, data guardrails, and selected runtime behaviors. Full visual regression coverage and legacy JS coverage are not present.
  • Legacy dual-layer: The js/ and css/ directories contain the original vanilla JS codebase. These are still present for backwards compatibility but are progressively being superseded by src/.
  • scripts/build.js is a legacy artifact: It references dependencies (fs-extra, glob, esbuild, html-minifier-terser) that are not listed in package.json. It is not wired to any npm script. The active build pipeline uses vite build.
  • Service Worker caching: The SW uses a stale-while-revalidate strategy. Users may see stale content until the background update completes on next navigation. Hard-refresh forces a fresh load.
  • file:// protocol unsupported: ES modules and Service Workers require HTTP(S).

Credits & Acknowledgements


License

MIT — Copyright © 2016–2026 NatsumeAoii and contributors.

About

Quick reference sheet for D&D 5e. It contains 2014 & 2024 rules, complete with the best choice of Homebrew ruleset.

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