Video Engineer · Comédien · Code tinkerer
I build live streaming tools by day. At night I'm on stage — and somewhere between the two, I write the code that bridges them.
My day job is large-scale live video — and, for the past two years, the LLMs we plug into it. Off the clock, I code mostly to outfit my own hobbies instead of bending under software designed for someone else. An impro Twitch channel deserves its own cameras, its own overlays, its own server.
What pulls me in is the hardware ↔ software bridge. An X-Touch fader changing an OBS scene. An iPhone turned into a zero-latency NDI camera. A Stream Deck watching a Claude Code session and surfacing its state. Wiring things that didn't talk to each other — that's the part I love.
Open-notebook mode: many projects in parallel, few clean v1.0s, the occasional fork of my own tools to try a different stack. Deliberate. It stays a hobby, not a roadmap.
@la_scene_avolo is a French impro channel. Off-the-shelf tools didn't cover what I needed as actor-and-engineer, so I ended up writing my own:
- avolo-cam — Multi-iPhone → OBS over a homemade, open-source video transport. No NDI licence, lowest latency I could pull off. NDI and SRT modes as fallback, GPU zero-copy decode, Tauri controller.
- obs-live-suite — Control room: real-time overlays, interactive quiz, dockview dashboard, presenter comms. A 26-tool MCP server to drive it from Claude.
- xtouch-gw — Behringer X-Touch gateway for Voicemeeter / QLC+ / OBS, with motorised faders. TS v2 in production, Rust port underway to drop under 20 ms end-to-end.
- rythmo-impro — Live dubbing reader (rythmo) for impro sessions. WhisperX transcription + pyannote diarisation in Docker, Next.js frontend.
A few more pieces of this stack — server, booking-contract generator, auto-framing camera, logo animation — live in private repos.
- streamdeck-claude — Elgato plugin that surfaces live Claude Code session state on the deck. Useful when you've got three running in parallel.
- Wolf Gang Paris — I designed and built the full show-control stack for this immersive escape-game venue: lighting, sound, network, scene logic, player interactivity. The website is mine too — currently mid v2 rebuild on Next.js.
- Languages — TypeScript · Rust · Python · Swift · C# · Bash · PowerShell · PHP
- Video & streaming — OBS · NDI · SRT · HLS/DASH · FFmpeg · WhisperX · Remotion
- Hardware & MIDI — Behringer X-Touch · Stream Deck · Voicemeeter · QLC+
- Infra & ops — Ansible · YunoHost · Terraform · k6 · Home Assistant
- AI & agents — Claude Code · MCP · ONNX · CUDA · pyannote
- Web — Next.js · Astro · Tauri · Tailwind · PrestaShop
avolo.fr · twitch.tv/la_scene_avolo
Profile tinkered together — like most of the rest.



