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rosu-hinai
rosu-hinai PublicForked from MaxOhn/rosu-pp
PP and star calculation for all osu! gamemodes
Rust 1
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hinai-rosu-map-metadata
hinai-rosu-map-metadata PublicForked from MaxOhn/rosu-map
Library to de- and encode .osu beatmap files
Rust 1
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hinai-rosu-storyboard
hinai-rosu-storyboard PublicForked from MaxOhn/rosu-storyboard
Library to de- and encode .osb storyboard files
Rust 1
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kawaweb
kawaweb PublicForked from kawatapw/kawata.web
The frontend appearance for the osu! server protocol, gulag! 🧶
CSS
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Repositories
- hinai-rosu-storyboard Public Forked from MaxOhn/rosu-storyboard
Library to de- and encode .osb storyboard files
Hinamizawa-Forks/hinai-rosu-storyboard’s past year of commit activity - taiko-replay-analyzer Public Forked from AetherRitual/taiko-replay-analyzer
use for rust mirror service & future frontend staging osu headless client replay output to give taiko replay analyzer, for none Josu replays (none std) while osu headless linux client causes flashbang effects
Hinamizawa-Forks/taiko-replay-analyzer’s past year of commit activity - Zanshin Public Forked from Sekaidee/Zanshin
Test Zanshin — Render with a custom pipeline your best osu!mania gameplays into beautiful videos.
Hinamizawa-Forks/Zanshin’s past year of commit activity - hinai-rosu-pp-older-generation Public Forked from MaxOhn/rosu-pp-older
osu! pp calculation for previous pp versions
Hinamizawa-Forks/hinai-rosu-pp-older-generation’s past year of commit activity - Hinai-Catch-Map-Visualizer Public Forked from osu-ctb-vis/Catch-Map-Visualizer
Maybe Alternative to Josu for none STD and not needing to run a headless linux client to save resource
Hinamizawa-Forks/Hinai-Catch-Map-Visualizer’s past year of commit activity - hinai-rosu-render Public Forked from MaxOhn/rosu-render
Rust wrapper for the o!rdr API to render osu! replays
Hinamizawa-Forks/hinai-rosu-render’s past year of commit activity
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