Implement Hardware BitmapData/GPU Caching#33
Open
Raltyro wants to merge 8 commits intoFunkinCrew:masterfrom
Open
Implement Hardware BitmapData/GPU Caching#33Raltyro wants to merge 8 commits intoFunkinCrew:masterfrom
Raltyro wants to merge 8 commits intoFunkinCrew:masterfrom
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…t`, `resize`, `toHardware`, `toReadable`
…Pool` a static variable
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This enables BitmapData constructed from Assets to be only cached as Hardware BitmapData instead as a default. (or be cached in gpu as the cool kids would say)
Known issues in Friday Night Funkin':