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4.6.20R

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@FirstGearGames FirstGearGames released this 17 Jan 20:25
· 58 commits to main since this release
  • Fixed NetworkObject.GraphicalObject smoother not working as clientOnly.
  • Fixed replicates from clients not running on server when using Inserted prediction order.
  • Fixed TimeManager simulates calling SyncTransforms on Physics2D rather than Physics2D.Simulate.
  • Added NetworkTickSmoother.FavorPredictionNetworkTransform. As true this disables smoothing when the NetworkObject enables prediction, specifies a NetworkTransform to use, and that NetworkTransform is currently smoothing.
  • Fixed tick smoothers interferring with NetworkTransform when EnableStateForwarding was disabled.
  • Fixed Prediction.Rigidbody demo creating reconcile in OnTick rather than OnPostTick.