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Releases: EmergeTools/Pow

1.0.6: The Xcode Blues

13 Apr 04:12
1b4b1dd

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  • This release merges in #83 to allow compilation when using Xcode 26.4.

1.0.5: Let's Go For A Spin

10 Nov 04:18
a504eb6

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  • SpinRate now provides a new velocity case, which allows for more fine-grained control over the spin animation. You can also control it as the new multiplier parameter on the static func version of spin.

1.0.4: Wiggle and Shake your TV

19 May 18:48
f0d0f3e

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This release implements #62, #64, #66, and fixes #30. Those are just numbers though, what's in this bad boy?

  • You now have more control over the wiggle and shake effect by providing a custom phaseLength(CGFloat) for the WiggleRate and ShakeRate beyond the built in default and fast.
  • Pow now supports tvOS thanks to @McNight.
  • And of course thank you for the documentation improvements @nickkohrn.

1.0.3: Pow's Greatest Hit(s Testing)

16 Dec 05:04
cc014eb

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This release fixes a minor regression that occurred when open-sourcing Pow, now allowsTouches(false) is properly set on the GlowEffect.

1.0.2: Any Size You Like

05 Dec 15:05
c24472e

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This release addresses #46, where Pow wouldn't compile on Xcode 14 due to the ControlSize.extraLarge property introduced in iOS 17/macOS 14.

1.0.1: Where There's Smoke There's Fire

30 Nov 17:29
825e0f1

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This version fixes (#37), where the smoke effect which was crashing due to missing assets.

Remember kids, don't smoke, but if you must then only do it by using Pow. 🚭

1.0.0: Power To The People

29 Nov 14:55

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Pow is now free and open source. Thank you @robb, @kasper-lahti, and the whole team at @EmergeTools for making this possible.

Going forward the Pow repository can now be found at https://github.com/EmergeTools/Pow.

If you need assistance upgrading to Pow 1.0.0, we've created a helpful guide to help you through the process.

0.3.1: Glow and Behold

03 Jun 10:36
c675f0b

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New in 0.3.1

  • Fixes an issue where repeat effects would unintentionally trigger when a view (re-)appears.
  • Marks Pow as safe for application extensions.
  • Reduce the amount of purchase reminders when running Pow in Xcode Previews.
  • Fix glow effect preventing hit testing #29

See 0.3.0 for information about Change Effects.

0.3.0: Bool Me Over

26 Apr 20:53
165d6d7

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0.3.0.mov

New in 0.3.0

Conditional Effects

Pow 0.3.0 introduces a new category of conditional effects that can be enabled or disabled through a boolean flag.

myView
  .conditionalEffect(.smoke, condition: isEnabled)

myView
  .conditionalEffect(.pushDown, condition: isEnabled)

Existing Change Effects can be used using the repeat modifier

myView
  .conditionalEffect(.repeat(.jump(height: 100), every: 2), condition: hasUnreadMessages)

New Effects

Smoke

A Conditional Effect of smoke coming out the view.

Screen.Recording.2023-03-29.at.16.43.49.mov

myView
  .conditionalEffect(.smoke, condition: isEnabled)

Glow

Emits a glow whenever a value changes.

glow.mov

myView
  .changeEffect(.glow(color: .blue, radius: 50), every: 1.5), value: count)

Pulse

Emits a shape from the view.

pushdown.mov

let shape = RoundedRectangle(cornerRadius: 16, style: .continuous)

myView
  .conditionalEffect(.pushDown, condition: isPressed)
  .changeEffect(.pulse(shape: shape, drawingMode: .stroke, count: 3).delay(0.1), value: value)

Push Down

Scales and darkens a view to give it a recessed appearance.

pushdown.mov

myView
  .conditionalEffect(.pushDown, condition: isPressed)
  .changeEffect(.pulse(shape: shape, drawingMode: .stroke, count: 3).delay(0.1), value: value)

Wiggle

Shakes a view back and forth.

Screen.Recording.2023-03-29.at.16.58.50.mov

myView
  .conditionalEffect(.repeat(.wiggle(rate: .fast), every: 2), condition: isCalling)

Updated Effects

  • The blur transition now has a optional radius modifier.
  • The vanish transition now offers the ability to disable the increased brightness effect.
  • The spin Change Effect now takes an additional rate parameter that allows for faster spinning.
  • The ping Change Effect has been deprecated in favor of pulse with a PulseDrawingMode of .fill.
  • The anvil transition is now less susceptible to its particles clipping.

0.2.1: Enlist Catalyst

01 Mar 11:42
d07a88a

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  • Added official support for Catalyst and macOS.