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@Cysharp

Cysharp, Inc.

Cysharp is a subsidiary of Cygames, that is focusing C# both .NET and Unity.

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  1. UniTask UniTask Public

    Provides an efficient allocation free async/await integration for Unity.

    C# 10.7k 987

  2. ZLinq ZLinq Public

    Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

    C# 5k 210

  3. MagicOnion MagicOnion Public

    Unified Realtime/API framework for .NET platform and Unity.

    C# 4.4k 459

  4. MemoryPack MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    C# 4.5k 292

  5. R3 R3 Public

    The new future of dotnet/reactive and UniRx.

    C# 3.7k 167

  6. ZString ZString Public

    Zero Allocation StringBuilder for .NET and Unity.

    C# 2.7k 184

Repositories

Showing 10 of 48 repositories
  • AIApiTracer Public

    A reverse proxy for local development environments that intercepts requests to AI services like OpenAI, Anthropic, etc.., allowing you to trace request and response content.

    Cysharp/AIApiTracer’s past year of commit activity
    C# 46 MIT 5 0 3 Updated Apr 10, 2026
  • Ulid Public

    Fast .NET C# Implementation of ULID for .NET and Unity.

    Cysharp/Ulid’s past year of commit activity
    C# 1,622 MIT 69 4 3 Updated Apr 10, 2026
  • MagicOnion Public

    Unified Realtime/API framework for .NET platform and Unity.

    Cysharp/MagicOnion’s past year of commit activity
    C# 4,366 MIT 459 6 2 Updated Apr 10, 2026
  • ZLinq Public

    Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.

    Cysharp/ZLinq’s past year of commit activity
    C# 5,034 MIT 210 2 1 Updated Apr 10, 2026
  • RandomFixtureKit Public

    Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.

    Cysharp/RandomFixtureKit’s past year of commit activity
    C# 58 MIT 2 0 1 Updated Apr 9, 2026
  • MemoryPack Public

    Zero encoding extreme performance binary serializer for C# and Unity.

    Cysharp/MemoryPack’s past year of commit activity
    C# 4,485 MIT 292 64 9 Updated Apr 9, 2026
  • Multicaster Public

    A framework for transparently invoking multiple instances or clients.

    Cysharp/Multicaster’s past year of commit activity
    C# 46 MIT 5 2 1 Updated Apr 8, 2026
  • NativeMemoryArray Public

    Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).

    Cysharp/NativeMemoryArray’s past year of commit activity
    C# 341 MIT 19 0 1 Updated Apr 7, 2026
  • StructureOfArraysGenerator Public

    Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

    Cysharp/StructureOfArraysGenerator’s past year of commit activity
    C# 332 MIT 13 0 1 Updated Apr 7, 2026
  • GrpcWebSocketBridge Public

    Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.

    Cysharp/GrpcWebSocketBridge’s past year of commit activity
    C# 115 MIT 15 1 2 Updated Apr 7, 2026

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