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### vvvv itself - HDE & Runtime
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### New
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- Plugin support see blog post
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- Your apps can now host plugins, see [blog post](https://vvvv.org/blog/2025/introducing-plugins-for-your-vvvv-apps/)
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- Adds new command to reorder grouped pins based on their connected position - [forum](https://forum.vvvv.org/t/sort-input-pins/24228/12)
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#### Changes
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- Use vvvv.exe folder for package-cache instead of temp folder.
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#### Fixes
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- Fixes issue with Midi nodes failing after Windows-Midi update (known issue: Midi Bindings still broken as of this writing)
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- Fixes crash when referencing VL.Devices.SpaceMouse
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- Fixes encoding of mutability flag in pre-compiled packages - [forum](https://forum.vvvv.org/t/ensurevalue-model-and-for-each-loops/24594/13)
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- Fixes type ref parser not accepting hyphens in an identifier - [forum](https://forum.vvvv.org/t/new-type-editor-does-not-let-resolve-type-ambiguity/24711)
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- Fixes regions not updating their size after renaming a node - [forum](https://forum.vvvv.org/t/rename-process-inside-region/24849)
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- Fixes stack overflow in adaptive node lookup at runtime - [forum](https://forum.vvvv.org/t/creating-a-range-uint32-hangs-and-crashes-vvvv/24810)
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- Fixes timings on node no longer shown after moving it around in patch structure
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- Fixes issue with pressing Ctrl+X in spreaded IObox - [forum](https://forum.vvvv.org/t/ctrl-x-in-spreaded-iobox-deletes-everything/24672)
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- Fixes issues with Documentation window flickering and failing to save docs - [forum](https://forum.vvvv.org/t/documentation-editor-blinks-when-interacting-with-a-patch/22901) and [forum](https://forum.vvvv.org/t/process-node-summary-disappears-in-documentation-editor-when-saving-document/24575)
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#### Regressions
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- Fixes links between mutable values not drawn in dash style
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- Various newly introduced glitches with text fields
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- Fixes pin editors in inspector no longer working on Channel inputs (was working in 6.7)
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- Fixes string pin editors allowing wordwrap again - [forum](https://forum.vvvv.org/t/unable-to-insert-a-new-line-shift-enter-in-a-pin/25011)
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### Standard Libraries
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#### New
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- Adds `PatchPath` node similar to existing `ApplicationPath` - see it's summary for details
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- Adds optional pin to render windows which allows to define custom interaction area when extending into title bar - [forum](https://forum.vvvv.org/t/extending-into-title-bar-blocks-imgui-interaction/24756/2)
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- FileDownloader has new input pin "Retry Count" and a 10s timeout when reading fails
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#### Fixes
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- Fixes memory leak in `RefCount` operator. Was causing video playback to stutter at some point (depending on how many videos where played at the same time, for a single video it properly took something like 14h).
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- Fixes `InsertSlice` not handling case index == count correctly.
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- [Video] Increases sleep time in case no frame was pushed - seems one ms was not enough, the used method returned immediately ending up in a busy loop - [forum](https://forum.vvvv.org/t/videoin-source-conversion-less-work-more-cpu/24764/6)
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- Fixes issue with ImagePlayers (timebased) jumping back to first frame, when reaching end (and not looping)
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- Fixes experimental HTTPPost (Multipart) node
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#### Stride
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- Stride 4.2.1.2487, Windows Forms based render window, HDR support, ARM64 support
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- Adds help text to TextureToSkImage with hint about tooltip not updating
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- Adds logging about device creation
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#### Video
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- Increases sleep time in case no frame was pushed - seems one ms was not enough, the used method returned immediately ending up in a busy loop - [forum](https://forum.vvvv.org/t/videoin-source-conversion-less-work-more-cpu/24764/6)
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- fixes "Playing" output to update correctly - [forum](https://forum.vvvv.org/t/media-foundation-video-players-play-state-error/25008)
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## vvvv gamma 7.0
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released on 25 08 2025
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[Installer win-x64](https://teamcity.vvvv.org/guestAuth/app/rest/builds/id:39385/artifacts/content/vvvv_gamma_7.0-win-x64_setup.exe) | [Offline Installer win-x64](https://teamcity.vvvv.org/guestAuth/app/rest/builds/id:39385/artifacts/content/vvvv_gamma_7.0-win-x64_setup_offline.exe)
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