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/*
Horizon Server API
Welcome to the Horizon Server API Reference documentation. This API reference provides comprehensive information about status of all Horizon Server components and resources. <br> Choose Latest spec from dropdown to view API reference on latest version available.
API version: 2111
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gohorizon
import (
"encoding/json"
)
// AuthTokens Authentication Tokens
type AuthTokens struct {
// Access Token to be used in API calls.
AccessToken *string `json:"access_token,omitempty"`
// Refresh Token to be used to get a new Access token.
RefreshToken *string `json:"refresh_token,omitempty"`
}
// NewAuthTokens instantiates a new AuthTokens object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAuthTokens() *AuthTokens {
this := AuthTokens{}
return &this
}
// NewAuthTokensWithDefaults instantiates a new AuthTokens object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAuthTokensWithDefaults() *AuthTokens {
this := AuthTokens{}
return &this
}
// GetAccessToken returns the AccessToken field value if set, zero value otherwise.
func (o *AuthTokens) GetAccessToken() string {
if o == nil || o.AccessToken == nil {
var ret string
return ret
}
return *o.AccessToken
}
// GetAccessTokenOk returns a tuple with the AccessToken field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AuthTokens) GetAccessTokenOk() (*string, bool) {
if o == nil || o.AccessToken == nil {
return nil, false
}
return o.AccessToken, true
}
// HasAccessToken returns a boolean if a field has been set.
func (o *AuthTokens) HasAccessToken() bool {
if o != nil && o.AccessToken != nil {
return true
}
return false
}
// SetAccessToken gets a reference to the given string and assigns it to the AccessToken field.
func (o *AuthTokens) SetAccessToken(v string) {
o.AccessToken = &v
}
// GetRefreshToken returns the RefreshToken field value if set, zero value otherwise.
func (o *AuthTokens) GetRefreshToken() string {
if o == nil || o.RefreshToken == nil {
var ret string
return ret
}
return *o.RefreshToken
}
// GetRefreshTokenOk returns a tuple with the RefreshToken field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AuthTokens) GetRefreshTokenOk() (*string, bool) {
if o == nil || o.RefreshToken == nil {
return nil, false
}
return o.RefreshToken, true
}
// HasRefreshToken returns a boolean if a field has been set.
func (o *AuthTokens) HasRefreshToken() bool {
if o != nil && o.RefreshToken != nil {
return true
}
return false
}
// SetRefreshToken gets a reference to the given string and assigns it to the RefreshToken field.
func (o *AuthTokens) SetRefreshToken(v string) {
o.RefreshToken = &v
}
func (o AuthTokens) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.AccessToken != nil {
toSerialize["access_token"] = o.AccessToken
}
if o.RefreshToken != nil {
toSerialize["refresh_token"] = o.RefreshToken
}
return json.Marshal(toSerialize)
}
type NullableAuthTokens struct {
value *AuthTokens
isSet bool
}
func (v NullableAuthTokens) Get() *AuthTokens {
return v.value
}
func (v *NullableAuthTokens) Set(val *AuthTokens) {
v.value = val
v.isSet = true
}
func (v NullableAuthTokens) IsSet() bool {
return v.isSet
}
func (v *NullableAuthTokens) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAuthTokens(val *AuthTokens) *NullableAuthTokens {
return &NullableAuthTokens{value: val, isSet: true}
}
func (v NullableAuthTokens) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAuthTokens) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}