- fixed resize without invert
- avoided accessing deprecated event.mozPressure (#751)
- changed typings to use
HTMLElement | SVGElementforevent.target(#747) - added
interactingarg to cursorChecker (#739) - added zIndex compare for sibling dropzones
- fixed broken modifiers (#746)
- fixed issues with old modifiers API
- fixed null restriction issue (#737)
- improved typings for modifiers
- fixed typing issues (#738)
- added
cursorCheckeroption for drag and resize (#736) - allowed restrictions larger than the target element (#735)
- added
interact.modifiers.restrictRectwith pre-set elementRect (#735)
- fixed issue with string restriction values that don't resolve to a rect (#731)
- changed plugin order so that
pointer-eventsis installed beforeinertia
- fixed restrictSize min and max function restrictions
- fixed errors from calling
interaction.stop()in start event (#725)
- fixed hold events (#730)
- fixed regression of preventing native drag behaviour (#729)
- fixed modifiers with inertia action-resume (#728)
- fixed docs for snap grid limits (#717)
- fixed exports in generated typings (#727)
- fixed exports in generated typings (#726)
- fixed pointerEvents currentTarget
- @0xflotus fixed typos in docs (#724)
- fixed error on iOS (#682)
- fixed an issue with interactions lingering on removed elements (#723)
- destroy only relevant interactions on interactable.unset()
- @jf-m fixed memory leaks and a bug on interactions stop PR #715
- fixed dropzones in shadow DOM PR #722
- fixed scripts to run bundle optimizations and fix issues with browserify
Most notablly:
interactable.reflow(action)to re-run modifiers, drop, etc PR #610dropEvent.reject()PR #613- snapEdges modifier PR #620
- per-action modifiers array PR #625
- autoStart set cursor on both target and <html> PR #639
- inertia: rename resume event to
${action}resume interactable.reflow(action)to re-run modifiers, drop, etc PR #610- added
options.listenersarray/object for actions snapEdgesmodifier PR #620- fixed iOS preventDefault passive event issue (issue #631)
- added
console.warnmessages for common, easily detected issues - improved docs
- various fixes
Full list of changes on Github.
- fixed issues with action options (PR #567, issue #570)
- fixed iOS preventDefault passive event issue (issue #561)
- allowed calling
draggable.unset()duringdragendanddropevent listeners (issue #560) - allowed snap to be enabled with falsey targets value issue #562
Most notably:
- changed the npm and bower package names to "interactjs" (issue #399
- major refactor with PR #231.
- removed deprecated methods:
Interactable:squareResize,snap,restrict,inertia,autoScroll,acceptinteract:enabbleDragging,enableResizing,enableGesturing,margin
- new
holdoption for starting actions - new
interaction.end()method (df963b0) snap.offsetselfoption (issue #204)interaction.doMove()(3489ee1) (c5c658a)- snap grid limits (d549672)
- improved iframe support (PR #313)
actionendevent dx/dy are now0, not the difference between start and end coords (cbfaf00)- replaced drag
axisoption withstartAxisandlockAxis - added pointerEvents options:
- action events set with action method options (eg.
target.draggable({onmove})are removed when that action is disabled with a method call (cca4e26) contextoption now works for Element targets (8f64a7a)- added an action
mouseButtonsoption and allowed actions only with the left mouse button by default (54ebdc3) - added repeating
holdevents (fe11a8e) - fixed
Interactable.off(PR #477) - added
restrictEdges,restrictSizeandsnapSizeresize modifiers (PR #455)
Full list of changes on Github.
interact(target).resizable({ preserveAspectRatio: true });See PR #260.
interact.margin(number)- Useinteract(target).resizable({ margin: number });instead
- incorrect coordinates of the first movement of every action (5e5a040)
- warning about deprecated "webkitForce" event property (0943290)
- bugs with multiple concurrent interactions (ed53aee)
- iPad 1, iOS 5.1.1 error "undefined is not a function" when autoScroll is set to true (PR #194)
Full list of changes on Github
- Added
eventas the first argument to actionCheckers. See commit 88dc583 - Added
dragEventas the first parameter to drop.checker functions. See commits 16d74d4 and d0c4b69
interactable.accept - instead, use:
interact(target).dropzone({ accept: stringOrElement })interactable.dropChecker - instead, use:
interact(target).dropzone({ checker: function () {} })- touch coords on Presto Opera Mobile - see commits 886e54c and 5a3a850
- bug with multiple pointers - see commit 64882d3
- accessing certain recently deprecated event properties in Blink - see commits e91fbc6 and 195cfe9
- dropzones with
accept: 'pointer'in scrolled pages on iOS6 and lower - see commit 0b94aac - setting styleCursor through Interactable options object - see PR #270
- one missed interaction element on stop triggered - see PR #258
- pointer dt on touchscreen devices - see PR #215
- autoScroll with containers with fixed position - see commit 3635840
- autoScroll for mobile - see #180
- preventDefault - see commits 1984c80 and 6913959
- occasional error - see issue #183
- Interactable#unset - see PR #178
- coords of start event after manual start - see commit fec73b2
- bug with touch and selector interactables - see commit d8df3de
- touch doubletap bug - see 273f461
- event x0/y0 with origin - see PR #167
With the new resize edges API, you can resize from the top and left edges of an element in addition to the bottom and right. It also allows you to specify CSS selectors, regions or elements as the resize handles.
The arguments to dropChecker functions have been expanded to include the
value of the default drop check and some other useful objects. See PR
161
If manuanStart is true, default prevention will happen only while
interacting. Related to Issue
138.
This removes a small inaccuracy when snapping with one or more
relativeOffsets.
Basic support for ShadowDOM was implemented in PR 143
Fixed Interactable#on({ type: listener }). b8a5e89
Added a double property to tap events. tap.double === true if the tap will
be followed by a doubletap event. See issue
155.
Fixed issue 150.
See issue 149.
Gestures were completely broken in v1.2.0. They're fixed now.
Fixed restriction to an element when the element doesn't have a rect (display: none, not in DOM, etc.). Issue
144.
Multiple interactions have been enabled by default. For example:
interact('.drag-element').draggable({
enabled: true,
// max : Infinity, // default
// maxPerElement: 1, // default
});will allow multiple .drag-element to be dragged simultaneously without having
to explicitly set max: integerGreaterThan1. The default
maxPerElement value is still 1 so only one drag would be able to happen on
each .drag-element unless the maxPerElement is changed.
If you don't want multiple interactions, call interact.maxInteractions(1).
Snap modes have been
unified. A targets array
now holds all the snap objects and functions for snapping.
interact.createSnapGrid(gridObject) returns a function that snaps to the
dimensions of the given grid.
interact(target).draggable({
snap: {
targets: [ {x: 300, y: 300} ],
relativePoints: [
{ x: 0, y: 0 }, // snap relative to the top left of the element
{ x: 1, y: 1 }, // and also to the bottom right
],
// offset the snap target coordinates
// can be an object with x/y or 'startCoords'
offset: { x: 50, y: 50 }
}
});The current Interaction is now passed as the third parameter to snap functions.
interact(target).draggable({
snap: {
targets: [ function (x, y, interaction) {
if (!interaction.dropTarget) {
return { x: 0, y: 0 };
}
} ]
});The snap.relativePoints array succeeds the snap.elementOriign object. But
backwards compatibility with elementOrigin and the old snapping interface is
maintained.
snap.offset lets you offset all snap target coords.
See this PR for more info.
Snapping now occurs if the distance to the snap target is less than or equal to the target's range.
inertia.zeroResumeDelta is now true by default.
Snap, restrict, inertia, autoScroll can be different for drag, restrict and gesture. See PR 115.
Methods for these settings on the interact object (interact.snap(),
interact.autoScroll(), etc.) have been removed.
function logEventType (event) {
console.log(event.type, event.target);
}
interact(target).on('down tap dragstart gestureend', logEventType);
interact(target).on(['move', 'resizestart'], logEventType);
interact(target).on({
dragmove: logEvent,
keydown : logEvent
});The expected return value from an action checker has changed from a string to
an object. The object should have a name and can also have an axis
property. For example, to resize horizontally:
interact(target).resizeable(true)
.actionChecker(function (pointer, defaultAction, interactable, element) {
return {
name: 'resize',
axis: 'x',
};
});All drop-related events are now plain
objects. The related drag
events are referenced in their dragEvent property.
The method takes one of the above string values. It will still accept
true/false parameters which are changed to 'always'/'never'.
Adding a function as a listener for an InteractEvent or pointerEvent type multiple times will cause that function to be fired multiple times for the event. Previously, adding the event type + function combination again had no effect.
Added new event types down, move, up, cancel, hold.
Tap and doubletap with multiple pointers was improved.
Added a workaround for IE8's unusual dblclick event sequence so that doubletap events are fired.
Fixed a tapping issue on Windows Phone/RT.
Fixed a bug that caused the origins of all elements with tap listeners to be subtracted successively as a tap event propagated.
Fixed delegated events when different contexts have been used.
Added basic support for sharing one instance of interact.js between multiplie windows/frames. There are still some issues.