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The Future

Beta 1.1

Todo: Farm & crops

Todo: Fishing

Todo: End terrain generation

Todo: hostile mobs

Todo: Bossfight

Beta 1.0

Todo: Caves, ravines, ponds, ...

Todo: passive mobs

Todo: more crafting and smelting recipes

Todo: Creating accounts (deprecating account keys)

Todo: Hotlink vanilla assets as a partial workaround to license issue

Alpha 12

  • Menu redesign

Todo: More blocks and items

Todo: Mobile controls

Alpha 11

  • Offline support
  • Singleplayer
  • Lots and lots of internal changes
  • World export/import
  • Terrain generation overhaul

Alpha 10 (current version)

  • WebGL2 rewrite
  • Sky & block lighting
  • Glowstone & torches
  • Barrier block
  • Innumerable bug fixes
  • Server banners
  • Better text styling
  • Red ender crystals
  • Copy screenshot with Alt+F2, Save recording with F6
  • More & improved commands (/tick, /where, /reconn, [world=], ...)

Alpha 9

  • Chests, furnaces and crafting tables
  • Proximity chat
  • Saplings & tree growing
  • Weather
  • Water + lava flowing physics
  • Animated textures (water + lava)
  • Switch to LevelDB
  • Block shapes
  • Flying permission, /op
  • Fall & fire damage
  • Camera shake & death messages
  • Fancy block rendering
  • Tab menu
  • Bug fixes & QOL improvements

Alpha 8

  • Entity health, ability to die and respawn
  • Better explosions
  • Large number of bug fixes and QOL improvements
  • Better debug and hitbox views
  • Player movement checks
  • Sugar cane & grass spreading
  • Nether & End portal
  • End island
  • Multiple terrain generators
  • Hit animations, dying animations

Alpha 7

  • Explosions
  • The end
  • TNT, end crystals entities
  • Changelog + credits
  • Camera effect option + leftclick/rightclick option
  • A few more items / blocks
  • Hitting entities

Alpha 6

  • Server-side physics
  • Sprinting
  • Random sound events
  • Water and lava movement drag
  • Item consuming
  • Break times
  • Item entities
  • Item dropping when breaking blocks
  • Diamond tools (breaks certain blocks 25x faster)

Alpha 5

  • Block break and place sound
  • Refactor to classes
  • Particles
  • Walk and fall sounds
  • Nether generator

Alpha 4

  • Multiplayer inventory (rewritten from scratch)
  • Crouching
  • Items render in your hand
  • Multitude of bugs fixed

Alpha 3

  • Canvas2D + iframe rewrite
  • Nicer server menu
  • Account authentication

Alpha 2

  • Entity-block collision
  • Inventory & items (local only)
  • Pretty skies

Alpha 1

  • Multiplayer entitites
  • Player model, (no collision yet)
  • Pause and options menu

Alpha 0

  • (Very crude) chunk loading mechanism
  • A few natural blocks
  • arrow keys to move camera