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I have the same sort of configuration with my window captures. Did you ever find a way to toggle the sources for each scene in preview? EDIT: I guess I needed to comment to find the solution, but at least I can pass on the help! What I got to work was using a "get" to find the scene item id and then a "set" scene item enabled using that id. Here is my following code in python: Note: yy return an integer 83 for my case. It finally clicked to me that the visibility was related to the scene, so I started looking at the scene commands for something. I wish there was a toggle function instead but at least its something that I can solve with a few more lines myself. |
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I have 3 cameras overlaid on top of each other in a scene. Lets call it "camera scene".
I then use the "camera scene" in other scenes as an input. for example it might look something like this:
Is it possible, using websockets, to show and hide Camera 1/2/3 when the scene is in preview?
I'm using bitfocus companinon. If i show / hide the cameras in the "camera scene" then the live also updates.
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