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<?xml version="1.0" encoding="utf-8"?>
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd">
<metadata minClientVersion="2.8.6">
<id>directxtk_desktop_win10</id>
<version>0.0.0-SpecifyVersionOnCommandline</version>
<title>DirectX Tool Kit for DirectX 11 (VS 2022 Win32 for Windows 10/11)</title>
<authors>Microsoft</authors>
<owners>microsoft,directxtk</owners>
<summary>The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing Direct3D 11.x code in C++.</summary>
<description>This version is for Windows desktop applications using Visual Studio 2022 on Windows 10 / Windows 11.
Features:
Audio - low-level audio API using XAudio2
BufferHelpers - C++ helpers for creating D3D resources from CPU data
CommonStates - factory providing commonly used D3D state objects
DirectXHelpers - misc C++ helpers for D3D programming
DDSTextureLoader - light-weight DDS file texture loader
Effects - set of built-in shaders for common rendering tasks
GamePad - gamepad controller helper using Windows.Gaming.Input
GeometricPrimitive - draws basic shapes such as cubes and spheres
GraphicsMemory - helper for managing dynamic graphics memory allocation
Keyboard - keyboard state tracking helper
Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files
Mouse - mouse helper
PostProcess - set of built-in shaders for common post-processing operations
PrimitiveBatch - simple and efficient way to draw user primitives
ScreenGrab - light-weight screen shot saver
SimpleMath - simplified C++ wrapper for DirectXMath
SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the May 7, 2026 release on GitHub.
DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
<icon>images\icon.jpg</icon>
<readme>docs\README.md</readme>
<license type="expression">MIT</license>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<copyright>© Microsoft Corporation. All rights reserved.</copyright>
<tags>DirectX DirectXTK native nativepackage ARM64</tags>
</metadata>
<files>
<file target="docs" src="*.md" />
<file target="include" src="Inc\*" exclude="Inc\XboxDDSTextureLoader.h" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2022_Win10\Win32\Debug\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2022_Win10\Win32\Debug\*.pdb" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2022_Win10\Win32\DebugSpectre\*.lib" />
<file target="native\lib\x86\Debug" src="Bin\Desktop_2022_Win10\Win32\DebugSpectre\*.pdb" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2022_Win10\Win32\Release\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2022_Win10\Win32\Release\*.pdb" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2022_Win10\Win32\ReleaseSpectre\*.lib" />
<file target="native\lib\x86\Release" src="Bin\Desktop_2022_Win10\Win32\ReleaseSpectre\*.pdb" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2022_Win10\x64\Debug\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2022_Win10\x64\Debug\*.pdb" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2022_Win10\x64\DebugSpectre\*.lib" />
<file target="native\lib\x64\Debug" src="Bin\Desktop_2022_Win10\x64\DebugSpectre\*.pdb" />
<file target="native\lib\x64\Release" src="Bin\Desktop_2022_Win10\x64\Release\*.lib" />
<file target="native\lib\x64\Release" src="Bin\Desktop_2022_Win10\x64\Release\*.pdb" />
<file target="native\lib\x64\Release" src="Bin\Desktop_2022_Win10\x64\ReleaseSpectre\*.lib" />
<file target="native\lib\x64\Release" src="Bin\Desktop_2022_Win10\x64\ReleaseSpectre\*.pdb" />
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2022_Win10\ARM64\Debug\*.lib" />
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2022_Win10\ARM64\Debug\*.pdb" />
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2022_Win10\ARM64\DebugSpectre\*.lib" />
<file target="native\lib\ARM64\Debug" src="Bin\Desktop_2022_Win10\ARM64\DebugSpectre\*.pdb" />
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2022_Win10\ARM64\Release\*.lib" />
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2022_Win10\ARM64\Release\*.pdb" />
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2022_Win10\ARM64\ReleaseSpectre\*.lib" />
<file target="native\lib\ARM64\Release" src="Bin\Desktop_2022_Win10\ARM64\ReleaseSpectre\*.pdb" />
<file src=".nuget/directxtk_desktop_win10.targets" target="build\native" />
<file src=".nuget/icon.jpg" target="images\" />
</files>
</package>