Problem or limitation
Currently, if a NavigationLink3D is a child of another node in the scene, the NavigationRegion3D will ignore it, the NavigationLink3D node must be a sibling to NavigationLink3D for it to work.
Proposed improvement
Include this information in the documentation, or fix NavigationLink3D so that it can be detected using groups or layers by the NavigationRegion3D.
Proposal review
Problem or limitation
Currently, if a NavigationLink3D is a child of another node in the scene, the NavigationRegion3D will ignore it, the NavigationLink3D node must be a sibling to NavigationLink3D for it to work.
Proposed improvement
Include this information in the documentation, or fix NavigationLink3D so that it can be detected using groups or layers by the NavigationRegion3D.
Proposal review