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Copy pathDemo.tscn
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44 lines (35 loc) · 2.26 KB
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[gd_scene load_steps=10 format=3 uid="uid://chol2xlfbq7cu"]
[ext_resource type="Script" uid="uid://chstoagn42gbr" path="res://demo/src/DemoScene.gd" id="1_k7qca"]
[ext_resource type="PackedScene" uid="uid://d2jihfohphuue" path="res://demo/components/UI.tscn" id="2_nqak5"]
[ext_resource type="PackedScene" uid="uid://bb2lp50sjndus" path="res://demo/components/Environment.tscn" id="3_egbwy"]
[ext_resource type="PackedScene" uid="uid://domhm87hbhbg1" path="res://demo/components/Player.tscn" id="3_ht63y"]
[ext_resource type="PackedScene" uid="uid://djhl3foqkj4e2" path="res://demo/components/Tunnel.tscn" id="3_kdh0b"]
[ext_resource type="Terrain3DMaterial" uid="uid://ccvn15t8km0ft" path="res://demo/data/M_terrain.tres" id="5_fwrtk"]
[ext_resource type="Material" uid="uid://cgk4glwmc4vk2" path="res://addons/terrain_3d/extras/shaders/M_ocean.tres" id="7_fwrtk"]
[ext_resource type="PackedScene" uid="uid://d3sr0a7dxfkr8" path="res://addons/terrain_3d/extras/particle_example/Terrain3DParticles.tscn" id="8_fwrtk"]
[ext_resource type="Terrain3DAssets" uid="uid://dal3jhw6241qg" path="res://demo/data/assets.tres" id="8_g2of2"]
[node name="Demo" type="Node"]
script = ExtResource("1_k7qca")
[node name="UI" parent="." instance=ExtResource("2_nqak5")]
[node name="Environment" parent="." instance=ExtResource("3_egbwy")]
[node name="Tunnel" parent="." instance=ExtResource("3_kdh0b")]
[node name="Player" parent="." instance=ExtResource("3_ht63y")]
transform = Transform3D(0.176947, 0, -0.98422, 0, 1, 0, 0.98422, 0, 0.176947, 223.143, 105.348, -1833.08)
[node name="Terrain3D" type="Terrain3D" parent="." node_paths=PackedStringArray("collision_target", "clipmap_target", "ocean_light_target")]
data_directory = "res://demo/data"
material = ExtResource("5_fwrtk")
assets = ExtResource("8_g2of2")
collision_target = NodePath("../Player")
collision_mask = 3
clipmap_target = NodePath("../Player")
tessellation_level = 3
mesh_size = 96
cull_margin = 450.0
ocean_enabled = true
ocean_material = ExtResource("7_fwrtk")
ocean_light_target = NodePath("../Environment/DirectionalLight3D")
top_level = true
metadata/_edit_lock_ = true
[node name="Terrain3DParticles" parent="Terrain3D" node_paths=PackedStringArray("terrain") instance=ExtResource("8_fwrtk")]
terrain = NodePath("..")
[editable path="Environment"]