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tricircle.cpp
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86 lines (70 loc) · 2.04 KB
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#include <GL/glut.h>
#include <math.h>
void line_join(float x1 , float y1 , float x2 , float y2){
glBegin(GL_LINES);
glVertex2f(x1,y1);
glVertex2f(x2,y2);
}
void cirlce()
{
float theta;
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
for(int i=0; i<1000; i++)
{
theta = i*3.142/180;
glVertex2f(1*cos(theta),1*sin(theta));
}
glEnd();
glFlush();
}
void displayMe(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_LINES);
glColor3f(1.0,0.0,1.0);
line_join(0.0, 1.0, -0.86, -0.50);
line_join(0.0, 1.0, 0.86, -0.50);
line_join(-0.86, -0.50, 0.86, -0.50);
line_join(0.0, 1.0, 0.0, -0.50);
line_join(0.0, 0.8, 0.086, 0.849);
line_join(0.0, 0.6, 0.173, 0.699);
line_join(0.0, 0.4, 0.26, 0.548);
line_join(0.0, 0.2, 0.346, 0.397);
line_join(0.0, 0.0, 0.433, 0.247);
line_join(0.0, -0.2, 0.519, 0.096);
line_join(0.0, -0.4, 0.606, -0.055);
line_join(0.0, -0.5, 0.649, -0.13);
line_join(0.0, 0.8, -0.115, 0.8);
line_join(0.0, 0.6, -0.23, 0.6);
line_join(0.0, 0.4, -0.345, 0.4);
line_join(0.0, 0.2, -0.46, 0.2);
line_join(0.0, 0.0, -0.575, 0.0);
line_join(0.0, -0.2, -0.69, -0.2);
line_join(0.0, -0.4, -0.805, -0.4);
line_join(0.0, -0.5, -0.862, -0.5);
/* glColor3f(1.0,1.0,1.0);
line_join(0.0, -1.0, 0.86, 0.50);
line_join(0.0, -1.0, -0.86, 0.50);
line_join(0.86, 0.50, -0.86, 0.50);
glColor3f(1.0,1.0,1.0);
line_join(0.0, 0.5, 0.43, -0.25);
line_join(0.0, 0.5, -0.43, -0.25);
line_join(0.43, -0.25, -0.43, -0.25);
glColor3f(1.0,0.0,1.0);
line_join(0.0, -0.250, 0.216, 0.125);
line_join(0.0, -0.250, -0.216, 0.125);
line_join(0.216, 0.125, -0.216, 0.125); */
glColor3f(1.0,1.0,1.0);
cirlce();
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB);
glutInitWindowSize(550, 550);
glutCreateWindow("Tricircle");
glutDisplayFunc(displayMe);
glutMainLoop();
return 0;
}