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PeecheyLocalIdentity
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Fix mods on Ring 3 applying when The Unseen Hand isn't allocated (#9730)
* remove ring 3 when deallocating Unseen Hand * refactor to CalcSetup, fix tooltip * Change to flag check --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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src/Modules/CalcSetup.lua

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@@ -687,6 +687,10 @@ function calcs.initEnv(build, mode, override, specEnv)
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goto continue
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end
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end
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-- ignore item in Ring 3 if The Unseen Hand is not allocated
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if slotName == "Ring 3" and not env.initialNodeModDB:Flag(nil, "AdditionalRingSlot") then
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goto continue
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end
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local item
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if slotName == override.repSlotName then
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item = override.repItem

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