-
Notifications
You must be signed in to change notification settings - Fork 18
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
143 lines (116 loc) · 4.36 KB
/
Copy pathCMakeLists.txt
File metadata and controls
143 lines (116 loc) · 4.36 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
# Copyright 2023-2024 DreamWorks Animation LLC
# SPDX-License-Identifier: Apache-2.0
cmake_minimum_required (VERSION 3.23.1)
include(OMR_PackageVersion) # Sets versionString, projectString and PACKAGE_NAME
project(${projectString}
VERSION ${versionString}
LANGUAGES CXX C)
string(TOUPPER ${PROJECT_NAME} PROJECT_NAME_UPPER)
list(APPEND CMAKE_MESSAGE_CONTEXT ${PROJECT_NAME})
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
include(OMR_Platform)
# ================================================
# Find dependencies
# ================================================
find_package(Python REQUIRED COMPONENTS Interpreter Development)
set(BUILD_SHARED_LIBS ON)
# the DWA installation of pxrConfig.cmake lives in
# the usd_imaging Rez package. To work correctly, it
# requires env vars REZ_USD_CORE_ROOT, REZ_USD_IMAGING_ROOT
# and PXR_INCLUDE_DIRS to be set (e.g. in CMake preset).
# A standard installation should not require these...
if(NOT pxr_FOUND)
find_package(pxr REQUIRED)
endif()
# This is needed for linking against the USD 0.25.5 libraries
# as they depend on OpenGL but don't specify it in
# their cmake config.
# See:
# * https://github.com/PixarAnimationStudios/OpenUSD/issues/3310
# * https://github.com/PixarAnimationStudios/OpenUSD/pull/3205
find_package(OpenGL REQUIRED)
if(PXR_VERSION VERSION_GREATER_EQUAL 2505)
find_package(Vulkan REQUIRED)
endif()
find_package(JPEG REQUIRED)
find_package(OpenImageIO REQUIRED)
# Our USD config doesn't specify TBB or Boost dependencies,
# so we need to pull the in explicitly
find_package(TBB REQUIRED)
if (NOT DEFINED BOOST_PYTHON_COMPONENT_NAME)
# may need to be, e.g. python36, python39
set(BOOST_PYTHON_COMPONENT_NAME python)
endif()
set(BUILD_SHARED_LIBS ON)
find_package(Boost REQUIRED COMPONENTS "${BOOST_PYTHON_COMPONENT_NAME}")
if("${PROJECT_NAME}" STREQUAL "${CMAKE_PROJECT_NAME}")
find_package(ArrasCore REQUIRED)
find_package(McrtDataio REQUIRED)
find_package(Moonshine REQUIRED)
find_package(Moonray REQUIRED)
find_package(SceneRdl2 REQUIRED)
endif()
# Set the RPATH for binaries in the install tree
set(CMAKE_INSTALL_RPATH ${GLOBAL_INSTALL_RPATH})
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# if OPT_LEVEL is set use its value to override the CMAKE_BUILD_TYPE because the
# rez cmake plugin does not have an easy way to set the build_target.
set(opt_level $ENV{OPT_LEVEL})
if(opt_level STREQUAL opt-debug)
set(CMAKE_BUILD_TYPE RelWithDebInfo)
elseif(opt_level STREQUAL debug)
set(CMAKE_BUILD_TYPE Debug)
elseif(opt_level STREQUAL opt)
set(CMAKE_BUILD_TYPE Release)
endif()
# default to Release if no build type specified
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
# Create include/${PACKAGE_NAME} link in the build directory for generated headers.
file(MAKE_DIRECTORY ${PROJECT_BINARY_DIR}/include)
file(CREATE_LINK ../lib ${PROJECT_BINARY_DIR}/include/${PACKAGE_NAME} SYMBOLIC)
include(${PROJECT_NAME}CompileDefinitions)
include(${PROJECT_NAME}CompileFeatures)
include(${PROJECT_NAME}CompileOptions)
include(${PROJECT_NAME}LinkOptions)
include(SConscriptStub)
# ================================================
# Add project files
# ================================================
add_subdirectory(lib)
add_subdirectory(plugin)
add_subdirectory(cmd)
add_subdirectory(sessions)
add_subdirectory(hats)
# ================================================
# Install
# ================================================
include(GNUInstallDirs)
install(EXPORT ${PROJECT_NAME}Targets
FILE ${PROJECT_NAME}Targets.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}-${PROJECT_VERSION}
NAMESPACE ${PROJECT_NAME}::)
include(CMakePackageConfigHelpers)
configure_package_config_file(
${PROJECT_SOURCE_DIR}/cmake/${PROJECT_NAME}Config.cmake.in
${PROJECT_BINARY_DIR}/${PROJECT_NAME}Config.cmake
INSTALL_DESTINATION
${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}-${PROJECT_VERSION}
)
write_basic_package_version_file(
${PROJECT_NAME}ConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMinorVersion
)
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake
${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake
DESTINATION
${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}-${PROJECT_VERSION}
)
install(
DIRECTORY testSuite
DESTINATION .
USE_SOURCE_PERMISSIONS
)