makes a build that we can find on github #1117
main.yml
on: push
Test the project
20m 25s
Build the project for Windows
28m 15s
Build the project for macOS
17m 28s
Annotations
13 errors, 20 warnings, and 4 notices
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Unable to fall back to CPU lightmapper.
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Build the project for macOS
Failed to load '/Users/runner/work/ggk-UnityProject/ggk-UnityProject/GGK/Library/PackageCache/com.unity.multiplayer.samples.coop@9859fb0f66/Utilities/Net/RNSM/CustomNetStatsMonitorConfiguration.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build the project for macOS
Failed to load '/Users/runner/work/ggk-UnityProject/ggk-UnityProject/GGK/Library/PackageCache/com.unity.multiplayer.samples.coop@9859fb0f66/Utilities/Net/RNSM/RNSM Panel Settings.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build the project for macOS
Blender could not be found.
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Build the project for Windows
Object GameObject (named 'Main Camera') has multiple entries of the same Object component. Removing it!
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Build the project for Windows
Problem detected while opening the Scene file: 'Assets/Scenes/TrackScenes/All-Nighter Expressway/TT_FinalsBrickRoad.unity'.
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Build the project for Windows
Blender could not be found.
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Build the project for macOS
The GUID inside 'Assets/Placeholder Models/A_piece_of_nature.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Older Models.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Models/Tracks/Materials/FinalsTrack-None.mat.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Models/Tracks/FinalsTrack.fbx.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Models/Characters/Gizmo/model_gizmo_newFace 1.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Materials/Sprites/Materials.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Materials/Sprites.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Materials/Dev Materials.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/Fonts/next_bravo/More Info.txt.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for macOS
The GUID inside 'Assets/CarControls.inputactions.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
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Build the project for Windows
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build the project for macOS
The macos-latest label will migrate to macOS 15 beginning August 4, 2025. For more information see https://github.com/actions/runner-images/issues/12520
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Build the project for macOS
The macos-latest label will migrate to macOS 15 beginning August 4, 2025. For more information see https://github.com/actions/runner-images/issues/12520
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Test the project
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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Build the project for Windows
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
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Artifacts
Produced during runtime
| Name | Size | Digest | |
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GGKWindows
Expired
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225 MB |
sha256:c19ed602ac96471bf16aa05450b765a736b34b84e0c65ac4b131f043d9c375bd
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GGKmacOS
Expired
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243 MB |
sha256:ca7293c127d36a5ac02f261f918493db13deb36bd53985cdece06b34e0fb9d7a
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