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makes a build that we can find on github #1117

makes a build that we can find on github

makes a build that we can find on github #1117

Triggered via push August 15, 2025 16:02
Status Success
Total duration 28m 18s
Artifacts 2

main.yml

on: push
Test the project
20m 25s
Test the project
Build the project for Windows
28m 15s
Build the project for Windows
Build the project for macOS
17m 28s
Build the project for macOS
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13 errors, 20 warnings, and 4 notices
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Unable to fall back to CPU lightmapper.
Build the project for macOS
Failed to load '/Users/runner/work/ggk-UnityProject/ggk-UnityProject/GGK/Library/PackageCache/com.unity.multiplayer.samples.coop@9859fb0f66/Utilities/Net/RNSM/CustomNetStatsMonitorConfiguration.asset'. File may be corrupted or was serialized with a newer version of Unity.
Build the project for macOS
Failed to load '/Users/runner/work/ggk-UnityProject/ggk-UnityProject/GGK/Library/PackageCache/com.unity.multiplayer.samples.coop@9859fb0f66/Utilities/Net/RNSM/RNSM Panel Settings.asset'. File may be corrupted or was serialized with a newer version of Unity.
Build the project for macOS
Blender could not be found.
Build the project for Windows
Object GameObject (named 'Main Camera') has multiple entries of the same Object component. Removing it!
Build the project for Windows
Problem detected while opening the Scene file: 'Assets/Scenes/TrackScenes/All-Nighter Expressway/TT_FinalsBrickRoad.unity'.
Build the project for Windows
Blender could not be found.
Build the project for macOS
The GUID inside 'Assets/Placeholder Models/A_piece_of_nature.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Older Models.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Models/Tracks/Materials/FinalsTrack-None.mat.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Models/Tracks/FinalsTrack.fbx.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Models/Characters/Gizmo/model_gizmo_newFace 1.prefab.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Materials/Sprites/Materials.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Materials/Sprites.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
Build the project for macOS
The GUID inside 'Assets/Materials/Dev Materials.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/Fonts/next_bravo/More Info.txt.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
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The GUID inside 'Assets/CarControls.inputactions.meta' cannot be extracted by the YAML Parser. Attempting to extract it via string matching instead. Please verify the file does not contain unexpected data.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
A polygon of Mesh 'SM_sodaCap' in Assets/Scenes/TrackScenes/DormRoom/Dorm_Prefabs/model_energyDrink_basic.fbx is self-intersecting and has been discarded.
Build the project for Windows
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build the project for macOS
The macos-latest label will migrate to macOS 15 beginning August 4, 2025. For more information see https://github.com/actions/runner-images/issues/12520
Build the project for macOS
The macos-latest label will migrate to macOS 15 beginning August 4, 2025. For more information see https://github.com/actions/runner-images/issues/12520
Test the project
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677
Build the project for Windows
The windows-latest label will migrate from Windows Server 2022 to Windows Server 2025 beginning September 2, 2025. For more information see https://github.com/actions/runner-images/issues/12677

Artifacts

Produced during runtime
Name Size Digest
GGKWindows Expired
225 MB
sha256:c19ed602ac96471bf16aa05450b765a736b34b84e0c65ac4b131f043d9c375bd
GGKmacOS Expired
243 MB
sha256:ca7293c127d36a5ac02f261f918493db13deb36bd53985cdece06b34e0fb9d7a