Hi I found there is mouse_move_horizontal_angle() function like below, I wonder why there is no mouse_move_vertical_angle() function.
Does Cradle need to move the vertical viewing angle when playing 3A games, or is it enough to just move the horizontal viewing angle, because people need to move the vertical viewing angle when playing games manually.
def mouse_move_horizontal_angle(self, theta):
distance = _theta_calculation(theta)
self.mouse_move(distance, 0, relative=True)
Hi I found there is mouse_move_horizontal_angle() function like below, I wonder why there is no mouse_move_vertical_angle() function.
Does Cradle need to move the vertical viewing angle when playing 3A games, or is it enough to just move the horizontal viewing angle, because people need to move the vertical viewing angle when playing games manually.
def mouse_move_horizontal_angle(self, theta):
distance = _theta_calculation(theta)
self.mouse_move(distance, 0, relative=True)